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I was the character designer on a school project focusing on recreating the Vigeland Park in VR. I made a statue base which I then posed and sculpted to replicate Vigeland's sculptures. Other sculptures are recreated using 3D scans, converted to low-poly models and textured in Substance Painter.
"Angry Boy" model was based on a 3D scan by Jens Dyvik.
"The Monolith" model was based on a 3D scan by Ørjan Sandland.
"Wheel of Life" model was based on a 3D-printable model by Scan the World.
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Zbrush: Base model sculpting
Maya: 3D Scan retopology, lights, rendering
Mixamo: Base model rig
Substance Painter: Textures